[Freeciv-Dev] (PR#8754) effects patch
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8754 >
player_knows_tech should be a macro, not an inline function (according
to the guidelines, I think).
However if you do add inline functions into the header files (which I am
against unless it makes a large speed difference) they should have a
prototype up in the function-declaration section. That way the
interface and the implementation are still somewhat separated.
jason
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/01
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/01
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/01
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/03
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/03
- [Freeciv-Dev] (PR#8754) effects patch,
Jason Short <=
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/04
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/04
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/04
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/04
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/05
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/05
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/05
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/05
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/05
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/08
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