[Freeciv-Dev] Re: (PR#8627) best overview for iso-maps
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8627 >
1. The patch needs to be updated for current cvs.
2. There's still a problem with !TF_WRAPX maps. The problem now is
that if you click on one of the black zig-zag areas you are clicking on
a nonexistant tile. What happens afterward is unspecified.
If you click on the zig-zag on the left, because of integer rounding you
end up as if you had clicked on the tile just to the right of where you
clicked.
If you click on the zig-zag on the right, theoretically the assertion in
overview_to_map_pos should trigger. However I can't get it to trigger
under the gtk2 client. I believe this is another bug: clicking on the
rightmost pixel of the overview in the gtk2 client simply ignores the
click. (However I did manage to get the assertion in the gtk client.)
Solving this is either ugly or takes some with. Either:
- Use nearest_real_map_pos instead of normalize_map_pos in
overview_to_map_pos. This is ugly and bad.
- Have overview_to_map_pos return a boolean. Callers must filter based
on this return value. This is probably the best thing to do but takes
some work.
- Clip the left and right half-tile of the overview. That is, instead
of adding on an extra half-tile to the overview dimensions, and a for
all positions with (y & 1) == 1, subtract off a half-tile from the
overview dimensions, and for all positions with (y & 1) == 0. This will
look pretty but makes some positions hard to click on.
3. The overview dimensions aren't set properly. You set
HEIGHT = MAX(120 / xsize, 1)
WIDTH = 2 * HEIGHT
but the goal is that the width be as close to 120 as possible. So with
an xsize of 60 you should have HEIGHT==1, WIDTH==2 but instead you have
HEIGHT==2, WIDTH==4. Instead I think you should have
HEIGHT = MAX(60 / xsize, 1)
WIDTH = 2 * HEIGHT
Of course instead of using 60 or 120 here we should really use the
actual panel dimensions to allow for a resizable overview. But this
will take some changes to the GUI code. (Or maybe this is done already?
I forget.)
jason
- [Freeciv-Dev] (PR#8627) best overview for iso-maps, (continued)
- [Freeciv-Dev] (PR#8627) best overview for iso-maps, Jason Short, 2004/05/06
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/06
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Jason Short, 2004/05/06
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/06
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Jason Short, 2004/05/06
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/06
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Jason Short, 2004/05/06
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/06
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/06
- [Freeciv-Dev] (PR#8627) best overview for iso-maps, Jason Short, 2004/05/07
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps,
Jason Short <=
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/08
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/08
- [Freeciv-Dev] (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/08
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/09
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Jason Short, 2004/05/09
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/09
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/09
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Jason Short, 2004/05/09
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Marcelo Burda, 2004/05/09
- [Freeciv-Dev] Re: (PR#8627) best overview for iso-maps, Jason Short, 2004/05/09
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