[Freeciv-Dev] Re: (PR#7387) Unified overview broke win32 client
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7387 >
On Sun, Feb 08, 2004 at 03:39:03PM -0800, Jason Dorje Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7387 >
>
> James Canete wrote:
>
> > Incidentally, should the canvas_store_*() and gui_copy_canvas()
> > functions be in client/gui-win32/graphics.c? Since struct canvas_store
> > is declared in client/gui-win32/graphics.h?
>
> Probably so. These can be used for more than just the mapview.
>
> > Though that'd probably
> > create some sort of client/graphics_common.h file.
>
> No, because the struct and functions are different for every GUI.
> There should maybe be a client/include/graphics_g.h file. Currently I
> think it all goes into mapview_g.h.
There is a graphics_g.h file which contains mostly sprite code. I
agree the canvas store functions should be moved to graphics(_g).c.
Raimar
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