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[Freeciv-Dev] Re: (PR#7387) Unified overview broke win32 client
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[Freeciv-Dev] Re: (PR#7387) Unified overview broke win32 client

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To: use_less@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7387) Unified overview broke win32 client
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Mon, 9 Feb 2004 12:21:16 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7387 >

On Sun, Feb 08, 2004 at 03:39:03PM -0800, Jason Dorje Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7387 >
> 
> James Canete wrote:
> 
> > Incidentally, should the canvas_store_*() and gui_copy_canvas()
> > functions be in client/gui-win32/graphics.c?  Since struct canvas_store
> > is declared in client/gui-win32/graphics.h?
> 
> Probably so.  These can be used for more than just the mapview.
> 
> >  Though that'd probably
> > create some sort of client/graphics_common.h file.
> 
> No, because the struct and functions are different for every GUI.

> There should maybe be a client/include/graphics_g.h file.  Currently I 
> think it all goes into mapview_g.h.

There is a graphics_g.h file which contains mostly sprite code. I
agree the canvas store functions should be moved to graphics(_g).c.

        Raimar

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