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[Freeciv-Dev] Re: (PR#7366) sell all ...not really a bug...low priority.
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[Freeciv-Dev] Re: (PR#7366) sell all ...not really a bug...low priority.

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To: hunter@xxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7366) sell all ...not really a bug...low priority...
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Mon, 2 Feb 2004 03:54:04 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7366 >

On Sun, Feb 01, 2004 at 11:21:00AM -0800, Hunter L. Cook wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7366 >
> 
> Hello-
> 
> I've been playing freeciv for a long time now...probably around 4 years. 
> First off, GREAT JOB!!!! This game is outstanding; I always wanted civ2 
> to have multiplayer capability, and losing that clunky interface in 
> favor of standard gtk was a big plus too.
> 
> Anyhow, the reason I'm writing you guys is to suggest the addition of a 
> warning dialogue of some kind when you click "sell all" in the economy 
> window. I keep clicking it accidentally instead of the "ok" button when 
> I want the screen to go away, and it always sells all my aqueducts. 
> Sure, it's my stupidity, and I save pretty often, so no big deal....but 
> it sure would be handy to have. It could say the number and type of 
> things to sell and the amount you'll get.
> 
> Clearly this is of very low priority, but I'd sure appreciate it if you 
> would consider it for a future release. Also, I must admit that I'm 
> using 1.14.0, not the latest, so my apologies if this is already done.

Maybe the buttons should be rearranged?!

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "The two rules for success in life are:
  1) Never tell them everything you know."




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