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 If somebody is adding events to freeciv
Could they make it so it handles...
        Tutorials
        Disasters (like in Civ)
        Scenario's
        Civil war
        Techs being learnt
        Wonders being built (or destroyed)
        Cities being built (or destroyed)
        Nations being destroyed
        Climate change (maybe)
        Barbarian Invasions
and so it can be defined with rulesets.
It would be nice if it was designed to work
in with the general-effects patch.
I would be really nice to add events to rndCiv,
which awaits the general-effects patch.
-- 
banjo <banjo@xxxxxxxxxx>
 
[Freeciv-Dev] Events,
banjo <=
 
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