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[Freeciv-Dev] Re: (PR#7127) [FS] Screen design
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[Freeciv-Dev] Re: (PR#7127) [FS] Screen design

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Subject: [Freeciv-Dev] Re: (PR#7127) [FS] Screen design
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Wed, 14 Jan 2004 04:24:58 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7127 >

On Tue, Jan 13, 2004 at 07:04:36PM -0800, Morgan Jones wrote:
> And this gave me an idea:  how about an 'iconify' button in the same
> place on the main GUI?  The idea being that when pressed the all GUIs
> disappear leaving a true full screen display - nothing but map. 
> Keyboard control would of course still function making it perfectly
> playable in this mode, just less info.
> 
> One of the deluxe tileset's nice looking yellow buttons (or
> something) would be positioned in the lower left corner of the
> screen from which the GUI can be restored.

Good idea.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  "Real Users find the one combination of bizarre
   input values that shuts down the system for days."




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