[Freeciv-Dev] Re: (PR#7231) Goto gets on ally's' boats
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7231 >
> Enough options!
> What we need is to make allied ship tile behaviour TB_DONT_LEAVE
> So that you can board an allied ship, but not go through it.
But it's fine to go through it - you just can't end the turn there or you
might get left behind. So one option is to make it a dangerous position.
> Heavy extra cost is also ok (this doesn't entirely rule out passing
> through the ally's ship). Making it a dangerous position is shooting a
> fly with a cannon.
Setting the EC is an alternative to making it a dangerous position. If
this is done the ship's tile will be used, but only as a last resort. So
goto by a settler from one island to another will use the ship, but the
same goto across a bay of an island would choose to go around the island
instead.
I'm not sure which is better - probably the dangerous position method.
jason
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