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[Freeciv-Dev] Re: (PR#7216) take again client crash
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[Freeciv-Dev] Re: (PR#7216) take again client crash

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7216) take again client crash
From: "Jason Short" <jshort@xxxxxxxxxxxxxx>
Date: Sat, 10 Jan 2004 10:00:52 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7216 >


>> > I also propose a patch like this or similar:
>> >
>> >  ***************************************************************/
>> >  struct tile *map_get_tile(int x, int y)
>> >  {
>> > +  assert(map.tiles != NULL);
>> >    return MAP_TILE(x, y);
>> >  }
>>
>> absolutely not. Do you know how many times map_get_tile gets called?
>
> It is one test on a value already loaded into a register.

But it is useless since MAP_TILE will result in a segfault anyway.  And
this segfault will be more useful than the one given by the assert.

jason





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