[Freeciv-Dev] Re: (PR#7216) take again client crash
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7216 >
On Sat, Jan 10, 2004 at 10:00:52AM -0800, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7216 >
>
>
> >> > I also propose a patch like this or similar:
> >> >
> >> > ***************************************************************/
> >> > struct tile *map_get_tile(int x, int y)
> >> > {
> >> > + assert(map.tiles != NULL);
> >> > return MAP_TILE(x, y);
> >> > }
> >>
> >> absolutely not. Do you know how many times map_get_tile gets called?
> >
> > It is one test on a value already loaded into a register.
>
> But it is useless since MAP_TILE will result in a segfault anyway.
MAP_TILE won't segfault. But the caller of map_get_tile will get an
invalid pointer back which is not NULL but the map index. Because it
is not NULL the connection to map.tiles==NULL is not obvious.
Raimar
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