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[Freeciv-Dev] Re: (PR#6721) A Quincuncial topology/ speed
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[Freeciv-Dev] Re: (PR#6721) A Quincuncial topology/ speed

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To: mburda@xxxxxxxxx, rt-guest@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology/ speed
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 31 Dec 2003 07:33:09 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6721 >

On Tue, 30 Dec 2003, Marcelo Burda wrote:
> i am make only 2 tests
>
> and result are
> for randseed and seed1234567
> user 2m8.419 for cvs code of 26 Dec
> user 2m20.734 for some code patched
...
> HaHa, my patch is faster! No no
> this method is bad some seed are different games with my patch
> and not (is a very big patch and use myrand for make poles.
> we need search a best way or make 100 test of this type.

No. You need to remove whatever code that is producing different autogames
for gen 1/2/3/4 from your patch, and either drop it or put it in a
different patch.

Sorry, but you are changing very crucial code here and we need to know
what effect your changes have on game speed.

  - Per




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