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[Freeciv-Dev] Re: the lack of respect for cloners
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[Freeciv-Dev] Re: the lack of respect for cloners

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To: "Brandon J. Van Every" <vanevery@xxxxxxxxxxxxxxxxxxx>
Cc: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: the lack of respect for cloners
From: Raimar Falke <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Fri, 19 Dec 2003 23:30:35 +0100

On Thu, Dec 18, 2003 at 08:58:07PM -0800, Brandon J. Van Every wrote:
> Because with Python, you can literally type 1/2 as much code as C#, 1/4
> as much code as C++, and 1/8 as much code as C to get the same results.
> You are simply not required to deal with a lot of the low-level bullshit
> that slows you down in other languages.  As long as performance isn't
> your primary requirement, this is a Win.

You are right here. In a commercial application development it may
yield more profit if you have a short development time (less money to
pay for the developer) resulting in a more "raw" code (cut the
optimization step, don't think about complexities, ...) with higher
hardware requirements. This won't work if even the more perfect
version is a CPU hog. This more "raw" version of the code will also
likely contain more general bugs.

        Raimar

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