[Freeciv-Dev] Re: (PR#6906) Windows Nov 17 last remaining enemy unit
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6906 >
On Wed, Nov 19, 2003 at 02:31:18AM -0800, Brandon J. Van Every wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6906 >
>
> I killed the Irish immediately. I whacked their first city with a
> horseman, and then whacked their second wagon. All the Irish had left
> was their starting Explorer. The Irish did not die at this point, they
> persisted, even though they had no ability to create a city.
>
> Other civilizations allied with the Irish, and then one by one all went
> to war with me, because I had been at war with the Irish!
>
> Bug or feature?
Feature.
You don't need a unit which can create a city, attack a city (military
or diplomacy) to win a game. (Or having a city)
a) Enter a hut and get a city or settler.
b) Get a city with a diplomatic pact.
Thomas
--
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.
- [Freeciv-Dev] Re: (PR#6906) Windows Nov 17 last remaining enemy unit,
ue80@xxxxxxxxxxxxxxxxxxxxx <=
- [Freeciv-Dev] Re: (PR#6906) Windows Nov 17 last remaining enemy unit, Brandon J. Van Every, 2003/11/20
- [Freeciv-Dev] Re: (PR#6906) Windows Nov 17 last remaining enemy unit, Per I. Mathisen, 2003/11/20
- [Freeciv-Dev] Re: (PR#6906) Windows Nov 17 last remaining enemy unit, Brandon J. Van Every, 2003/11/20
- [Freeciv-Dev] Re: (PR#6906) Windows Nov 17 last remaining enemy unit, Per I. Mathisen, 2003/11/20
- [Freeciv-Dev] Re: (PR#6906) Windows Nov 17 last remaining enemy unit, Brandon J. Van Every, 2003/11/20
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