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[Freeciv-Dev] Re: (PR#6906) Windows Nov 17 last remaining enemy unit
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[Freeciv-Dev] Re: (PR#6906) Windows Nov 17 last remaining enemy unit

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To: vanevery@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6906) Windows Nov 17 last remaining enemy unit
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 19 Nov 2003 23:48:54 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6906 >

On Wed, 19 Nov 2003, Brandon J. Van Every wrote:
> Ok... then perhaps the alliance system is "bugged," or
> misfeatured. Here's the sequence of events:
>
> 1) I whack the Irish cities. His 1 Explorer escapes, as Explorers will
> easily do.  So I'm at War with the Irish.
...
> 4) Someone allies with the bloody Irish! WHY??  They're pathetic!
...
> I'd call this a bug.

Well, a lack of feature, at least. The AI has no concept of 'this
potential ally is too pathetic to bother'. Patches to add this would be
welcome :-)

  - Per




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