[Freeciv-Dev] Re: (PR#6490) Do not lose gameloss units in huts
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On Sun, Oct 12, 2003 at 05:13:58AM -0700, Per I. Mathisen wrote:
>
> This patch prevents gameloss flagged units from dying when entering a hut.
> I found this just too annoying when playtesting scenarios/patches that
> used this flag.
While this patch has already been applied I think that this was the
wrong thing and it should be reverted.
A gameloss unit is a gameloss unit is a gameloss unit. And if you use
it for action which may be unhealthy for the unit like exploring you
do this in your own risk.
Raimar
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