[Freeciv-Dev] (PR#4539) rules against smallpox (tutorials/nopox page)
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I like the suggestions for civil war et al.
By the way, ICS isn't so bad when you're playing with 29 AI players
intent on killing you. I can barely hold on to one or two cities in
those circumstances. The AI does it anyway, but it loses (well, 28 of
them lose, and a lucky one survives). In other words, if you fill the
world up with loads and loads of players, no one can sprawl much. This
argues for raising the 30-player ceiling.
I'd _love_ to have a world with 100+ players (mostly AI), and difficulty
keeping my country together -- especially with the new AI diplomacy.
- [Freeciv-Dev] (PR#4539) rules against smallpox (tutorials/nopox page),
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