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[Freeciv-Dev] Re: (PR#6132) New function can_unit_attack_all_at_tile
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[Freeciv-Dev] Re: (PR#6132) New function can_unit_attack_all_at_tile

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To: Gregory.Berkolaiko@xxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6132) New function can_unit_attack_all_at_tile
From: "Remi Bonnet" <remi.bonnet@xxxxxxxxxxx>
Date: Thu, 11 Sep 2003 11:29:04 -0700
Reply-to: rt@xxxxxxxxxxxxxx

>
>
>The rules have changed (and are more correct now).  Until we adopt layer, 
>one must be able to attack all units on a tile.  You can see it as if the 
>unit you cannot attack is the defender.
>
>G.
>
Do you mean that if a plane and a land unit is on a tile, no land unit 
can attack the tile? I don't think that's really realistic... planes 
have never been able to protect land units.

Remi





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