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[Freeciv-Dev] (PR#5835) Diplomatic action against AI
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[Freeciv-Dev] (PR#5835) Diplomatic action against AI

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To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] (PR#5835) Diplomatic action against AI
From: "Guest" <rt-guest@xxxxxxxxxxxxxx>
Date: Thu, 11 Sep 2003 10:51:13 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[glip - Thu Sep 11 12:19:16 2003]:

> On Thu, 4 Sep 2003, Jason Short wrote:
> 
> > >>On monday's CVS tree, I found that diplomats could not enter AI
> > >>cities to perform any diplomatic action. The Goto command would
> > >>not permit that direction. Bug? Feature?  This happened every
> > >>time. The AI was easy.
> >
> > This was part of a recent change so that non-combat units cannot
> attack
> > via goto.  There was a patch to fix this by allowing diplomatic
> units to
> > do so.  I thought this was applied.  Greg?
> 
> It looks so.  And I tested it...  Can someone send a savegame please?
> 
> G.
> 
> 
It's been fixed. I'm the one who entered this. Problem does
not occur on Sept 9 CVS.




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