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[Freeciv-Dev] Re: (PR#5141) "Next time open" not persistent
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[Freeciv-Dev] Re: (PR#5141) "Next time open" not persistent

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To: jdwheeler42@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#5141) "Next time open" not persistent
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 1 Sep 2003 11:39:58 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Per I. Mathisen wrote:
> On Mon, 1 Sep 2003, Jason Short wrote:
> 
>>OK, it's worse than this.The data is put into the savegame so it is
>>persistent on a per-city basis.This of course means it must be sent to
>>the server.But all this is done by the GUI code, so there's no
>>guarantee whatsoever that any of it will be consistent between clients.
>>
>>In other words switching clients will probably give garbage for every
>>city option.Some of these options are not to be trifled with...
> 
> 
> IMHO, they should be removed. All of them.

Removed entirely from the client?  That's a lot of code you're talking 
about...

> The only one serving any useful purpose is, IIRC, the disband-city option.
> That one would be better served by making "Disband city" a separate and
> special production item (like coinage). More intuitive, more easily found,
> and takes less GUI space.

How does it work?

jason




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