[Freeciv-Dev] Re: (PR#5141) "Next time open" not persistent
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Per I. Mathisen wrote:
> On Mon, 1 Sep 2003, Jason Short wrote:
>
>>>>In other words switching clients will probably give garbage for every
>>>>city option.Some of these options are not to be trifled with...
>>>
>>>
>>>IMHO, they should be removed. All of them.
>>
>>Removed entirely from the client?That's a lot of code you're talking
>>about...
>
> That's a new one. I was worried someone was going to miss the _features_.
Well, I doubt anyone will miss the code, but getting from here to there
is probably not as trivial as it sounds.
I take for granted that people would miss the features :-).
>>>The only one serving any useful purpose is, IIRC, the disband-city option.
>>>That one would be better served by making "Disband city" a separate and
>>>special production item (like coinage). More intuitive, more easily found,
>>>and takes less GUI space.
>>
>>How does it work?
>
> Actually, I am not sure how to implement it while playing nice with gen
> eff.
This should be a user action similar to renaming a city.
PACKET_CITY_RENAME => PACKET_CITY_DISBAND. But the disbanding needs to
be restricted; it would impact game balance if you could disband any
city at any time.
jason
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