[Freeciv-Dev] Re: (PR#5141) "Next time open" not persistent
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On Mon, 1 Sep 2003, Jason Short wrote:
> OK, it's worse than this.The data is put into the savegame so it is
> persistent on a per-city basis.This of course means it must be sent to
> the server.But all this is done by the GUI code, so there's no
> guarantee whatsoever that any of it will be consistent between clients.
>
> In other words switching clients will probably give garbage for every
> city option.Some of these options are not to be trifled with...
IMHO, they should be removed. All of them.
The only one serving any useful purpose is, IIRC, the disband-city option.
That one would be better served by making "Disband city" a separate and
special production item (like coinage). More intuitive, more easily found,
and takes less GUI space.
Want a patch with that?
- Per
- [Freeciv-Dev] Re: (PR#5141) "Next time open" not persistent,
Per I. Mathisen <=
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