[Freeciv-Dev] (PR#977) Extended connect dialog
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[rp - Thu Aug 28 06:59:00 2003]:
> On Tue, Aug 26, 2003 at 09:34:53AM -0700, Daniel L Speyer wrote:
> Perhaps it is a good solution to also have a "Save As civgameXXX"-
> command, where civgameXXX is the name that would be used by the
> autosave?
> The problem is that this name changes all the time, so the menu would
> have to be updated. An alternative is to call the command "Save As
> Autosave".
I would definitely go with the static version for a menu command -- all
this would have to do is send "/save" to the server. An alternative
would be to have a checkbox in the Save as... dialog titled "Use the
default server name", which when checked would grey out the input box
for the save name and possibly fill it in with the default name
automatically. However, don't forget there is the "set savename"
command, so don't assume that the prefix is "civgame".
--
++JohnWheeler
- [Freeciv-Dev] (PR#977) Extended connect dialog, Mike Kaufman, 2003/08/27
- Message not available
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, Christian Knoke, 2003/08/27
- Message not available
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, Daniel L Speyer, 2003/08/28
- Message not available
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, design-board@xxxxxxxxxxx, 2003/08/28
- Message not available
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, Daniel L Speyer, 2003/08/28
- Message not available
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, Christian Knoke, 2003/08/28
- [Freeciv-Dev] (PR#977) Extended connect dialog,
John Wheeler <=
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