Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2003:
[Freeciv-Dev] Re: (PR#977) Extended connect dialog
Home

[Freeciv-Dev] Re: (PR#977) Extended connect dialog

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: dspeyer@xxxxxxxxxxx
Cc: vasc@xxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#977) Extended connect dialog
From: "design-board@xxxxxxxxxxx" <design-board@xxxxxxxxxxx>
Date: Thu, 28 Aug 2003 06:01:26 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Thu, Aug 28, 2003 at 05:37:38AM -0700, Daniel L Speyer wrote:
> Christian Knoke wrote:
> 
> >There is still the - more general - problem with crashes: stale civservers,
> >no logs if the server crashes.
> >  
> >
> True, only a server-side solution can address that (-quitidle or 
> similar).  I considered that, but I found that if the client crashed, it 
> was nice to be able to reconnect to the server and pick up my game.  
> Admittedly, this is helpful for those who know how to do that, and 
> clutters those who don't, but ti doesn't happen often, and stale 
> civservers aren't dangerous.

Ok, but when CVS is concerned, this will happen rather often. So there
should be a way to give the civserver the --log option.

Christian

-- 
Christian Knoke          * * *          http://www.cknoke.de
* Please note new mail address - Neue Mailadresse beachten *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



[Prev in Thread] Current Thread [Next in Thread]