[Freeciv-Dev] Re: (PR#977) Extended connect dialog
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On Wed, Aug 27, 2003 at 09:49:33PM -0700, Christian Knoke wrote:
> On Wed, Aug 27, 2003 at 09:03:06PM -0700, Mike Kaufman wrote:
>
> > Quit: I was, to say the least, quite surprised to find multiple stale
> > civservers running on by machine after testing. It seems that Quitting out
> > of the client doesn't kill the civserver. It should. The only time that the
> > server shouldn't be killed is by using "Disconnect from Game". Also remove
> > the popup in favor of a append_output_window()
>
> I guess it doesn't kill the server when you quit by closing the window.
>
> There is still the - more general - problem with crashes: stale civservers,
> no logs if the server crashes.
The server has a -quitidle feature for this purpose ...
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Reinier
- [Freeciv-Dev] (PR#977) Extended connect dialog, Mike Kaufman, 2003/08/27
- Message not available
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, Christian Knoke, 2003/08/27
- Message not available
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog,
Reinier Post <=
- Message not available
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, Daniel L Speyer, 2003/08/28
- Message not available
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, design-board@xxxxxxxxxxx, 2003/08/28
- Message not available
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, Daniel L Speyer, 2003/08/28
- Message not available
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, Christian Knoke, 2003/08/28
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