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[Freeciv-Dev] Re: (PR#1870) FreecivAC: borders patch

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Subject: [Freeciv-Dev] Re: (PR#1870) FreecivAC: borders patch
From: "Ben Webb" <ben@xxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 21 Jul 2003 11:04:35 -0700
Reply-to: rt@xxxxxxxxxxxxxx

New version newborders-20030721.patch now available at
http://freecivac.sourceforge.net/. Changes since 20030704:
  - Bug fix for is_claimed_ocean: if multiple continents are adjacent
    to an ocean tile, returns FALSE.
  - map_update_borders_landmass_change optimization: no longer
    recalculates the whole world and resends it across the network. Now
    only tiles within game.borders distance are recalculated, and are
    only sent over the network if their ownership changes. (Comment
    about general topologies updated to point out that this is only a
    problem if we ever support maps where tiles have more or fewer
    neighbours than the current 8.)
  - The standard landarea calculation is now used for civ_score in all
    cases, rather than using the territory marked by the borders code.
    This may be added back in in a later patch.
  - MAP_TILE_OWNER_NULL is now MAX_UINT16, since the owner field in
    map_info packets is also 16-bit.
  - Short summary of the code added to doc/HACKING.

Any more changes still required before CVS inclusion?

        Ben
-- 
ben@xxxxxxxxxxxxxxxxxxxxxx         http://bellatrix.pcl.ox.ac.uk/~ben/
"And earthly power doth then show likest God's
When mercy seasons justice."
        - 'The Merchant of Venice', William Shakespeare



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