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[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
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[Freeciv-Dev] Re: (PR#3771) Uproar display of cities

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Subject: [Freeciv-Dev] Re: (PR#3771) Uproar display of cities
From: "ChrisK@xxxxxxxx" <ChrisK@xxxxxxxx>
Date: Thu, 17 Jul 2003 12:39:08 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Thu, Jul 17, 2003 at 12:28:31PM -0700, Jason Short wrote:
> 
> [ChrisK@xxxxxxxx - Sat Mar 22 21:43:37 2003]:
> 
> > This is a longstanding one. Time to report.
> > 
> > The uproar display of enemy cities comes too late:
> > It is caused by a unit which occupies a tile the city is using,
> > thus preventing it from use, giving uproar. The lightning sign is not
> > shown when this happens, but only when another unit is moving in sight of
> > the city, *after* the city has fallen in uproar.
> 
> If other players are supposed to see this information about your city I
> believe it should go into the short_city_packet.

They are not, IMHO. Only players in touch with that city. The information is
just not sent at the time the uproar starts.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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