[Freeciv-Dev] Re: (PR#4405) Patch : Legendary units
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On Fri, 13 Jun 2003, Guest wrote:
> This patch allows creation of legendary units, which may be created only
> once (like wonders). It was tested on the Jun 10 CVS tree.
>
> To make an unit legendar, you just need to add a field
> legendary = 1
> in [unit_*] (units.ruleset)
I have already made a patch that does this, using unit flags and without
adding any new packets. (I guess your patch is slightly faster, however.)
See http://rt.freeciv.org/Ticket/Display.html?id=1324
Mike wanted to delay this patch until after unit effects are in cvs. I
still think that is unnecessary but I leave the decision up to him.
- Per
- [Freeciv-Dev] Re: (PR#4405) Patch : Legendary units,
Per I. Mathisen <=
[Freeciv-Dev] Re: (PR#4405) Patch : Legendary units, Per I. Mathisen, 2003/06/14
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