[Freeciv-Dev] Re: (PR#576) Re: Play By E-Mail - PBEM
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On Tue, May 27, 2003 at 12:26:28PM -0700, ChrisK@xxxxxxxx wrote:
> On Tue, May 27, 2003 at 11:17:12AM -0700, Raimar Falke wrote:
> > On Mon, May 26, 2003 at 03:43:55PM -0700, Per I. Mathisen wrote:
> > > > > > it is obvious that it is still unfair.
> > > > >
> > > > > Why?
> > > >
> > > > Player 1 can always choose to attack or retreat. Player 2 doesn't have
> > > > this choice.
> > >
> > > I don't understand why player 2 doesn't have this choice.
> >
> > Suppose we have two units from two players with full moves which see
> > each other. Than the player which moves first has an advantage: he can
> > decide if attack or retreat. The other player doesn't have this choice
> > because either the unit attacked or is gone.
>
> Yes, but why do you think that player 1 is always the player who moves
> first?
One model was that the move order is constant. Another model was that
the move order is random for each turn. See the start of this thread.
> In other words, if this happens after player 2 has finished his
> unit's move, he has an advantage because he can issue a goto command for the
> unit. Player 1 wouldn't have this chance.
>
> Vice versa, player 1 can move his unit in an attack position with goto, and
> perform an surprise attack the next turn.
I have problems understand this.
> So it's unbalanced, but not necessarily unfair. Usually you play with more
> than two players. Then the turn order has an - interesting - influence on
> game tactics or even dipomatic strategy. I'd call it a feature ;-)
I agree.
> What advantage will this give?
...
> Are you saying the server variables need to be frozen?
>
> Why do you want this seperation?
This was Per's suggestion and he will answer this.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"The primary purpose of the DATA statement is to give names to
constants; instead of referring to pi as 3.141592653589793 at every
appearance, the variable PI can be given that value with a DATA
statement and used instead of the longer form of the constant. This
also simplifies modifying the program, should the value of pi
change."
-- FORTRAN manual for Xerox Computers
[Freeciv-Dev] Re: (PR#576) Re: Play By E-Mail - PBEM, Per I. Mathisen, 2003/05/28
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