[Freeciv-Dev] Re: civ3 graphics system
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Hi
> Nice work on the hills/mountains part. The irrigation bit is probably ahead
> of its time
> (and I think will break old tilesets unnecessarily).
Irrigation/Farmland
It don't break other client when I support gfx from them and that will be soon.
In this state it must be done check that this tilles exist.
When not then load and draw old style ( single tile ).
I simply send this patch too erly and it was not finished but I want have this
functionality in SDLClient.
Hills/Mountains
This change give you even better result when you use Civ3 style hills/mountains
!
Have you check other changes ?
What about Road/RR draw sequence and Special after that ?
Rafal
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