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[Freeciv-Dev] Re: Scripting in Freeciv
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[Freeciv-Dev] Re: Scripting in Freeciv

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To: Daniel Doran <ddoran@xxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Scripting in Freeciv
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Fri, 22 Nov 2002 13:05:31 +0000 (GMT)

On Fri, 22 Nov 2002, Daniel Doran wrote:

> I've already got IBM's REXX for Linux, which I'm quite comfortable 
> with, but I don't think REXX is very well known.  I downloaded Guile, 
> but found that it was based on that family of computer languages known 
> as Lisp, which might as well be the acronym for Long Irritating Strings 
> of Parentheses.  I have yet to take a serious look at Perl, Tcl or 
> Python, which might all be candidates.

I remember somebody sending in half-baked support for, I think, Python.
Ah, here it is, Lino Mastrodomenico, 2/10/2001
        
http://lists.complete.org/freeciv-dev@xxxxxxxxxxx/2001/10/msg00041.html.gz

If somebody is willing to take up the effort, I can promise to at least 
test the results...

Note, that the discussios whether scripting be done server or client-side 
are likely to be hot.

G.




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