[Freeciv-Dev] Re: (PR#2329) Portattacks 7
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On Fri, 15 Nov 2002, Davide Pagnin via RT wrote:
> > What unit(s) would have AA flag?
>
> Adding a new flag adds flexibility (even if no unit, by default, uses
> it)
True...
> The meaning of the flag can be:
> AntiAir unit are first choice when a stack, fortress or city, is
> attacked by an air unit.
...but this makes no sense at all. If the AA unit is better vs the
attacker, it will be chosen anyway. If it is not, why should it
automatically be chosen?
- Per
[Freeciv-Dev] Re: (PR#2329) Portattacks 7, Per I. Mathisen via RT, 2002/11/15
[Freeciv-Dev] Re: (PR#2329) Portattacks 7,
Per I. Mathisen via RT <=
[Freeciv-Dev] Re: (PR#2329) Portattacks 7, Per I. Mathisen via RT, 2002/11/15
[Freeciv-Dev] Re: (PR#2329) Portattacks 7, Raahul Kumar, 2002/11/16
[Freeciv-Dev] Re: (PR#2329) Portattacks 7, Raahul Kumar via RT, 2002/11/16
- Message not available
- [Freeciv-Dev] Re: (PR#2329) Portattacks 7, Raimar Falke via RT, 2002/11/16
- [Freeciv-Dev] Re: (PR#2329) Portattacks 7, Mike Kaufman via RT, 2002/11/16
- [Freeciv-Dev] Re: (PR#2329) Portattacks 7, Raimar Falke via RT, 2002/11/16
- [Freeciv-Dev] Re: (PR#2329) Portattacks 7, Ben Webb via RT, 2002/11/16
- [Freeciv-Dev] Re: (PR#2329) Portattacks 7, Raimar Falke via RT, 2002/11/16
[Freeciv-Dev] Re: (PR#2329) Portattacks 7, Per I. Mathisen via RT, 2002/11/16
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