[Freeciv-Dev] Re: rfc: autoattack
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Per I. Mathisen wrote:
Since my suggestion of dropping the autoattack code didn't meet with
approval, I want to change it so that it actually works and is useful.
So my new suggestion is:
For any unit that is moved, check adjacent squares for autoattack units.
For each of these, if the moved unit is hostile (at war) and weaker,
attack it. If the autoattack unit is a diplomat/spy, instead try bribing
the moved unit, and if that is impossible, try sabotage.
This should at least make autoattack useful. The question is: Too useful?
Very useful, yes. Too useful? I don't think so.
Note that this could be done client-side as well, but only for clients
with a sufficiently fast connection. Thus, as Pille points out, it
benefits players with a slow connection.
Keep in mind that at some point Freeciv may implement "alternating unit
movement" (PR#576), and so whatever you come up with should be
compatible with that (IMO). But it sounds like this idea would be: it
would make sense to set up autoattack during other players' turns to
move, and there would be a greater cost in doing so since it would mean
their movement points would be lost.
jason
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, (continued)
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Thomas Strub, 2002/11/18
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Gregory Berkolaiko, 2002/11/18
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Per I. Mathisen, 2002/11/18
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Raimar Falke, 2002/11/18
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Anthony J. Stuckey, 2002/11/18
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Gregory Berkolaiko, 2002/11/19
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Per I. Mathisen, 2002/11/19
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Raimar Falke, 2002/11/19
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Gregory Berkolaiko, 2002/11/19
- [Freeciv-Dev] Re: [Freeciv] rfc: autoattack, Thomas Strub, 2002/11/18
[Freeciv-Dev] Re: rfc: autoattack,
Jason Dorje Short <=
[Freeciv-Dev] Re: rfc: autoattack, Christian Knoke, 2002/11/15
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