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To: Thomas Strub <ue80@xxxxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Ping
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Tue, 29 Oct 2002 14:39:44 +0100

On Tue, Oct 29, 2002 at 12:57:33PM +0100, Thomas Strub wrote:
> On Tue, Oct 29, 2002 at 10:09:38AM +0100, Raimar Falke wrote:
> > On Mon, Oct 28, 2002 at 09:33:39PM +0100, Thomas Strub wrote:
> > > Hi,
> > > 
> > > as client-servergame freeciv should show the pings of all the players.
> > > 
> > > Things in my implementation where people could say make it different:
> > > gettimeofday on server is essential but nowhere verified. 
> > 
> > > The timers of common/timing  aren't used.
> > 
> > Please use it.
> 
> I really don't like the "double sec" in timing.c 

The alternative is to test for HAVE_GETTIMEOFDAY. I think that the double is 
better.q

> > > No sequence number in the ping packet.
> > > Ping packet every 3 seconds and not as player option.
> > 
> > Please make it a server option or just use pingtimeout.
> 
> Making a server option is much work ... so i first wanted that it works.

If you use the same packet you may also reuse pingtimeout.

        Raimar

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