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[Freeciv-Dev] Re: rendering maps as single images
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[Freeciv-Dev] Re: rendering maps as single images

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To: Brandon Craig Rhodes <brandon@xxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: rendering maps as single images
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Thu, 12 Sep 2002 18:29:46 +0200

On Thu, Sep 12, 2002 at 12:08:20PM -0400, Brandon Craig Rhodes wrote:
> Raimar Falke <rf13@xxxxxxxxxxxxxxxxx> writes:
> 
> > xv shows the same limitation. Next non-freeciv step is IMHO to use
> > the virtual resolution of the X11 server.
> 
> My video card ran out of memory before even reaching 2048x1536.  And
> there is another, bigger problem: in isometric mode (I want a picture
> of my map using the IsoTrident tiles), the FreeCiv server seems to
> refuse to let me see the whole map at once - it insists on keeping the
> "bottom" edge of the map close enough to the lower-left corner of the
> window that corners inevitably get cut off.

> Is the FreeCiv internal logic currently fairly closed?  Are there no
> scripting hooks through which the renderer could be directly accessed?

I don't think it is easy to seperate it.

It looks like older GDK versions doesn't have to ability to save
images. It was added in pixbuf 0.14.0 and in GTK+ 1.3.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
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                         about porting their Database to Linux


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