[Freeciv-Dev] Re: submarines
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On Sun, Sep 08, 2002 at 11:56:40AM -0400, Miguel Farah wrote:
> Per I. Mathisen [08/09/2002 11:38] dijo/said:
> >Submarines are useless. Let's fix that.
> >
> >diff -u -r1.38 units.ruleset
> >[...]
> > transport_cap = 8
>
> IIUC, a submarine can transport 8 units?!?!?!
that's 8 missiles, nothing else.
-mike
>
> I still have trouble accepting the fact that different land units have
> the same "weight" (i.e., you can load into a transport 8 warriors or 8
> howitzers just the same), but to give a submarine the transport
> capability is simply too much.
- [Freeciv-Dev] submarines, Per I. Mathisen, 2002/09/08
- [Freeciv-Dev] Re: submarines, Miguel Farah, 2002/09/08
- [Freeciv-Dev] Re: submarines,
Mike Kaufman <=
- [Freeciv-Dev] Re: submarines, Christian Knoke, 2002/09/08
- Message not available
- [Freeciv-Dev] Re: submarines, Christian Knoke, 2002/09/08
- [Freeciv-Dev] Re: submarines, Per I. Mathisen, 2002/09/10
- [Freeciv-Dev] Re: submarines, Christian Knoke, 2002/09/10
- [Freeciv-Dev] Re: submarines, Raimar Falke, 2002/09/10
- [Freeciv-Dev] Re: submarines, Per I. Mathisen, 2002/09/10
- [Freeciv-Dev] Re: submarines, Christian Knoke, 2002/09/11
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