[Freeciv-Dev] Re: Metaserver disconnecting players (PR#1952)
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I've found a problem with the patch I've posted early this morning.
If a client try to connect to a game already running (or it disconnects
and then it tries to reconnect), the client will issue an assert.
The problem is related of not considering a possible client_game_state
in the previous patch.
The attached patch, fixes this behaviour
1952.patch
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