[Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324)
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On Wed, Aug 21, 2002 at 10:51:10AM -0700, Per I. Mathisen wrote:
> > You probably need to check this explicitly.
>
> I did once, but then I split this up into several flags instead.
!! You can tell how much time I spent on this ...
Well perhaps F_UNIQUE should be renamed to F_CANTBUILD2 then,
for clarity.
> > Also, if such a unit takes very long to build and
> > cannot be moved (sort of an improvement), it is
> > reasonable to allow the player to start building
> > a replacement.
>
> We may not want this for units that are not stationary, however. For a few
> modpacks, building a replacement will look outright silly. These are
> usually heroes or personalities, of which there is only one.
Game: a new Hitler is in the making ...
> > BTW with a F_UNIQUE_PER_CITY flag,
> > improvements can be turned into units ...
>
> Maybe in freeciv 1.25.0 or something?
I won't wait up :-)
> Yours
> Per
--
Reinier
- [Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324), Per I. Mathisen, 2002/08/20
- [Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324), rf13, 2002/08/21
- [Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324), Per I. Mathisen, 2002/08/21
- [Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324),
Reinier Post <=
- [Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324), Per I. Mathisen, 2002/08/21
- [Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324), Per I. Mathisen, 2002/08/22
- [Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324), Raimar Falke, 2002/08/22
- [Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324), Per I. Mathisen, 2002/08/22
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