[Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628)
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Of course this implies that your attack power formula actually
means something rather than being one of many heuristic formulae
none of which describes reality in any accurate way :-).
Now my formula of the moment includes defence and in this world
one would never want regular fighters ...
power formula = defence * hitpoints + attack * firepower
And if you don't like this formula, I can dream up 20 others with
some sort of feeble justification for their efficacy, but basically
all showing that your choice gives the wrong answer. Tomorrow I can
join your side and produce 20 in support :-).
Cheers,
RossW
=====
At 09:45 PM 02/06/25 -0700, Raahul Kumar wrote:
>Stealth fighter/bomber are weak compared to the lower tech equivalents.
Here is
>a rundown of their stats:
>
>Bomber Stealth Bomber
>
>build_cost = 120 build_cost = 160
>attack = 12 attack = 14
>defense = 1 defense = 5
>hitpoints = 20 hitpoints = 20
>firepower = 2 firepower = 2
>move_rate = 8 move_rate = 12
>
>Attack power formula = attack * hitpoints * firepower
>
>4 Bombers = 480 shields
>
>Attack power = 12 * 20 * 2 = 480 * 4 = 1920
>
>3 Stealth Bombers = 480 shields
>
>Attack power = 14 * 20 * 2 = 560 * 3 = 1680
>
>The attack power of 4 bombers is a lot better than that of 3 stealth bombers.
>
>And considering that the defence of Bombers is 1, it's better to use a
fighter
>than a stealth fighter in attacking air units. So let the players build
>bombers.
>
>Aloha,
>RK.
>
>In fact, one thing that I have noticed ... is that all of these conspiracy
>theories depend on the perpetrators being endlessly clever. I think you'll
find
>the facts also work if you assume everyone is endlessly stupid. -Brian E.
Moore
>(contributed by Chris Johnston)
>
>__________________________________________________
>Do You Yahoo!?
>Yahoo! - Official partner of 2002 FIFA World Cup
>http://fifaworldcup.yahoo.comdiff -ruN -Xdiff_ignore
Cvs_freeciv/data/default/units.ruleset Freeciv/data/default/units.ruleset
>--- Cvs_freeciv/data/default/units.ruleset Tue Jun 25 20:01:46 2002
>+++ Freeciv/data/default/units.ruleset Tue Jun 25 20:20:58 2002
>@@ -957,7 +957,7 @@
> name = _("Fighter")
> move_type = "Air"
> tech_req = "Flight"
>-obsolete_by = "Stealth Fighter"
>+obsolete_by = "None"
> graphic = "u.fighter"
> graphic_alt = "-"
> sound_move = "m_fighter"
>@@ -985,7 +985,7 @@
> name = _("Bomber")
> move_type = "Air"
> tech_req = "Advanced Flight"
>-obsolete_by = "Stealth Bomber"
>+obsolete_by = "None"
> graphic = "u.bomber"
> graphic_alt = "-"
> sound_move = "m_bomber"
>
- [Freeciv-Dev] Bombers/Fighters no longer obsolete (PR#1628), Raahul Kumar, 2002/06/25
- [Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628),
Ross W. Wetmore <=
- [Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628), Raahul Kumar, 2002/06/27
- [Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628), Raimar Falke, 2002/06/27
- [Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628), Raahul Kumar, 2002/06/27
- [Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628), Raimar Falke, 2002/06/28
- [Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628), Raahul Kumar, 2002/06/28
- [Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628), Raimar Falke, 2002/06/28
- [Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628), Raahul Kumar, 2002/06/28
- [Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628), Per I Mathisen, 2002/06/28
- [Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628), Raahul Kumar, 2002/06/29
- [Freeciv-Dev] Re: Bombers/Fighters no longer obsolete (PR#1628), Per I Mathisen, 2002/06/29
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