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[Freeciv-Dev] Bombers/Fighters no longer obsolete (PR#1628)
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[Freeciv-Dev] Bombers/Fighters no longer obsolete (PR#1628)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Bombers/Fighters no longer obsolete (PR#1628)
From: Raahul Kumar <raahul_da_man@xxxxxxxxx>
Date: Tue, 25 Jun 2002 21:45:38 -0700 (PDT)

Stealth fighter/bomber are weak compared to the lower tech equivalents. Here is
a rundown of their stats:

Bomber                     Stealth Bomber    

build_cost    = 120        build_cost    = 160
attack        = 12         attack        = 14
defense       = 1          defense       = 5
hitpoints     = 20         hitpoints     = 20
firepower     = 2          firepower     = 2
move_rate     = 8          move_rate     = 12

Attack power formula = attack * hitpoints * firepower

4 Bombers            = 480 shields 

Attack power = 12 * 20 * 2 = 480 * 4 = 1920

3 Stealth Bombers    = 480 shields 

Attack power = 14 * 20 * 2 = 560 * 3 = 1680

The attack power of 4 bombers is a lot better than that of 3 stealth bombers.

And considering that the defence of Bombers is 1, it's better to use a fighter
than a stealth fighter in attacking air units. So let the players build
bombers.

Aloha,
RK.

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theories depend on the perpetrators being endlessly clever. I think you'll find
the facts also work if you assume everyone is endlessly stupid. -Brian E. Moore
(contributed by Chris Johnston)

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diff -ruN -Xdiff_ignore Cvs_freeciv/data/default/units.ruleset 
Freeciv/data/default/units.ruleset
--- Cvs_freeciv/data/default/units.ruleset      Tue Jun 25 20:01:46 2002
+++ Freeciv/data/default/units.ruleset  Tue Jun 25 20:20:58 2002
@@ -957,7 +957,7 @@
 name          = _("Fighter")
 move_type     = "Air"
 tech_req      = "Flight"
-obsolete_by   = "Stealth Fighter"
+obsolete_by   = "None"
 graphic       = "u.fighter"
 graphic_alt   = "-"
 sound_move    = "m_fighter"
@@ -985,7 +985,7 @@
 name          = _("Bomber")
 move_type     = "Air"
 tech_req      = "Advanced Flight"
-obsolete_by   = "Stealth Bomber"
+obsolete_by   = "None"
 graphic       = "u.bomber"
 graphic_alt   = "-"
 sound_move    = "m_bomber"

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