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[Freeciv-Dev] Stealthy Air Units (PR#1627)
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[Freeciv-Dev] Stealthy Air Units (PR#1627)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Stealthy Air Units (PR#1627)
From: Raahul Kumar <raahul_da_man@xxxxxxxxx>
Date: Tue, 25 Jun 2002 21:14:18 -0700 (PDT)

This patch adds the flag Partial_Invis to the stealth fighter/bomber. These
units should have been stealthy in the first place. Only the default ruleset is
changed to avoid offending the Civ 2 purists.

Aloha,
RK.

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diff -ruN -Xdiff_ignore Cvs_freeciv/data/default/units.ruleset 
Freeciv/data/default/units.ruleset
--- Cvs_freeciv/data/default/units.ruleset      Tue Jun 25 20:01:46 2002
+++ Freeciv/data/default/units.ruleset  Tue Jun 25 20:10:03 2002
@@ -1068,7 +1068,7 @@
 uk_shield     = 1
 uk_food       = 0
 uk_gold       = 0
-flags         = "Fighter"
+flags         = "Partial_Invis", "Fighter"
 roles         = ""
 helptext      = _("\
 An improved Fighter, with improved attack and a higher movement\
@@ -1100,7 +1100,7 @@
 uk_shield     = 1
 uk_food       = 0
 uk_gold       = 0
-flags         = "FieldUnit", "OneAttack"
+flags         = "Partial_Invis", "FieldUnit", "OneAttack"
 roles         = ""
 helptext      = _("\
 An improved Bomber, with improved attack and a higher movement\

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