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[Freeciv-Dev] Re: Magellans
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To: Reinier Post <rp@xxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Magellans
From: Raahul Kumar <raahul_da_man@xxxxxxxxx>
Date: Sun, 12 May 2002 08:13:38 -0700 (PDT)

--- Reinier Post <rp@xxxxxxxxxx> wrote:
> On Sun, May 12, 2002 at 04:50:50AM -0700, Raahul Kumar wrote:
> > 
> > --- Per I Mathisen <per@xxxxxxxxxxx> wrote:
> > > On Sun, 12 May 2002, Raahul Kumar wrote:
> > > > Hi Per. I'm opposed to the change to Magellan. The current method is
> fine as far as I am concerned.
> > > 
> > > But Magellan is extreme! Giving one civ permanent monopoly on
> supercharged ships is quite absurd. It is without doubt the single most 
> powerful wonder in the game. Please reconsider.
> > > 
> > > And if you disagree, please explain why on freeciv-dev, so that others
> may voice their thoughts on the matter...
> > 
> > Ok. Wonders are all about game winning. If someone builds Magellans, he
> should gain a great benefit. Same as with all other wonders. Usually, if I 
> manage to build Adam Smith and hold off the attacks of my jealous neighbours,
> they are doomed unless they all ally against me.
> 
> Magellan's is probably the most powerful wonder in the most popular
> configuration: standard civserver.freeciv.org settings with generator 2.
> But tweak some of the settings and the balance between wonders can shift
> enormously.

I play on the real world map, AND I start on either Africa or Asia. The fool 
that builds Magellans on the same continet as me will be dead meat. 

> > I've never found the winner of the games I've played to be the owner of
> > Magellan. It's usually the owner of Hoover's, or Adam Smiths, or even the
> > Great Library, but almost never the owner of Magellans.
> 
> Hoover's?  Do you play on civserver.freeciv.org?

When I can. Currently I am experiencing drop outs with the windows client.
I can make the connection. Then suddenly the client crashes and
I'm out of the game. Massively frustrating.

> > I like to see people build unexpected wonders. As is, Leonardo's is
> currently worthless.
> 
> Not if you have the Great Library.

Hmm? Leonardos is crap. I wouldn't take that wonder if it was given to me.


> > If it was more powerful, games might be decided by it. Freeciv
> > wonders are weak, not too powerful. Is there anyone out there who has ever
> won a game due to United Nations, Lighthouse, etc.
> 
> The Lighthouse can be a game winner on big maps with low landmass.
> United Nations is just too late in the game to make a difference.

It can't be usually. It expires too quickly.

> -- 
> Reinier (who has changed his favourite wonder at least 3 times)
> 


Aloha,
RK.

The power to destroy a planet is insignificant when compared to the power of
the Force.
- Darth Vader

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