[Freeciv-Dev] Re: It is feature freeze time
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On Mon, Apr 29, 2002 at 04:24:33PM +0200, Per I. Mathisen wrote:
> On Mon, 29 Apr 2002, Raimar Falke wrote:
> > So the test contains the FC_TEST stuff and the savegame. Where is the
> > FC_TEST stuff?
>
> For example, tests/server.c. This would be a slim version of
> server/srv_main.c and server/civserver.c put into one. It produces a
> miniature server binary useful only for loading a savegame and running
> some tests. The savegame would be eg tests/server.sav.
Looks like you have to make one server per test/savegame since we
can't load a savegame from a running server.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"I do feel kind of sorry for Microsoft. Their attornies and marketing
force must have tons of ulcers trying to figure out how to beat (not
just co-exist with) a product that has no clearly defined (read
suable) human owner, and that changes on an hourly basis like the
sea changes the layout of the sand on a beach. Severely tough to
fight something like that."
-- David D.W. Downey at linux-kernel
- [Freeciv-Dev] Re: It is feature freeze time, (continued)
- [Freeciv-Dev] Re: It is feature freeze time, Tony Stuckey, 2002/04/28
- [Freeciv-Dev] Re: It is feature freeze time, Ross W. Wetmore, 2002/04/28
- [Freeciv-Dev] Re: It is feature freeze time, Per I. Mathisen, 2002/04/29
- [Freeciv-Dev] Re: It is feature freeze time, Raimar Falke, 2002/04/29
- [Freeciv-Dev] Re: It is feature freeze time, Per I. Mathisen, 2002/04/29
- [Freeciv-Dev] Re: It is feature freeze time, Raimar Falke, 2002/04/29
- [Freeciv-Dev] Re: It is feature freeze time, Per I. Mathisen, 2002/04/29
- [Freeciv-Dev] Re: It is feature freeze time,
Raimar Falke <=
- [Freeciv-Dev] Re: It is feature freeze time, Daniel L Speyer, 2002/04/29
- Message not available
- [Freeciv-Dev] Re: It is feature freeze time, Ross W. Wetmore, 2002/04/26
[Freeciv-Dev] Re: It is feature freeze time, Ross W. Wetmore, 2002/04/26
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