[Freeciv-Dev] Re: [RFC] Move cost map interface
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On Wed, Apr 10, 2002 at 12:03:57PM +0100, Gregory Berkolaiko wrote:
> On Wed, 10 Apr 2002, Raimar Falke wrote:
>
> > On Wed, Apr 10, 2002 at 09:34:17AM +0100, Gregory Berkolaiko wrote:
> > > On Wed, 10 Apr 2002, Raimar Falke wrote:
> > >
> > > > Things that I dislike:
> > > > - the maptype. This is IMHO an error in the current goto(hand).[ch]
> > > > files.
> > >
> > > the maptype is the indicator which one of the internal (built-in) cost
> > > functions should be used.
> >
> > But enum unit_move_type should be used for this.
>
> Disagree. unit_move_type doesn't know such things as city_map and
> igter_move.
city_map returns a lot of hits and igter_move none.
> > > > - you missed the ability to calculate the turns to reach a
> > > > target. This is required for my further agents and has to be
> > > > included.
> > >
> > > Yes. This is of course
> > > (cm_get_cost(map, x, y) - cm_get_cost(map, x0, y0)) / move_rate
> > >
> > > Here I am assuming that if the unit has 4/6 initial move points, we
> > > record
> > > the missing 2 as the cost to get to the origin.
> >
> > This is too simple. See unit_move_turns for an example.
>
> don't see much difference. all unit_move_turns does is determining the
> move_rate and then the abovementioned division.
That is the problem. These solution is too easy and only an
estimation. I want the exact upper limit. I would also be happy if the
user also gets the bottom limit.
> BTW how about getting rid of the randomness in the move. That would make
> calculation of the _exact_ move_time possible!
This may be possible.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
A supercomputer is a computer running an endless loop in just a second
[Freeciv-Dev] [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/09
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface,
Raimar Falke <=
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/11
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/11
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/12
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/13
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