[Freeciv-Dev] Re: [RFC] Move cost map interface
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On Wed, 10 Apr 2002, Raimar Falke wrote:
> On Tue, Apr 09, 2002 at 08:55:30PM +0100, Gregory Berkolaiko wrote:
> >
> > /******************** HRM The Cost Map ******************/
>
> HRM stands for?
his (her) royal majesty
> > /* Generic move cost function
> > * Can pass some more info using void *
> > * (it will probably need pplayer, moverate, what else?)
>
> > * Will probably return pointer to the static internal
> > * struct movecost */
>
> Are the locations adjacent?
>
> > typedef struct movecost * (COSTFN)(struct location *from,
> > struct location *to,
> > void *);
good question... most of the time they should be
could pass "dir" as well
> In summary you put the current gotohand.[ch] in an interface.
sure. we can't do away with gotohand.[ch]
>
> Things that I dislike:
> - the maptype. This is IMHO an error in the current goto(hand).[ch]
> files.
the maptype is the indicator which one of the internal (built-in) cost
functions should be used.
> - you expose too many details. Remove all the stuff which is
> implemention specific.
of course most of the stuff will be hidden
> - you missed the ability to calculate the turns to reach a
> target. This is required for my further agents and has to be
> included.
Yes. This is of course
(cm_get_cost(map, x, y) - cm_get_cost(map, x0, y0)) / move_rate
Here I am assuming that if the unit has 4/6 initial move points, we record
the missing 2 as the cost to get to the origin.
> - serveral smaller problems: char for example can only hold the
> bitmask up to 8 directions, no enum goto_move_restriction, ...
Are we planning to go 3D? If you are having in mind the general-topology,
we can change char to int, no problem.
goto_move_restrictions are hardly ever used and should be implemented as
custom move_cost_function I think.
G.
- [Freeciv-Dev] Re: [RFC] Path finding interface, (continued)
- [Freeciv-Dev] Re: [RFC] Path finding interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Path finding interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Path finding interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Path finding interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Path finding interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Path finding interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Path finding interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Path finding interface, Markus Linnala, 2002/04/10
[Freeciv-Dev] [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/09
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface,
Gregory Berkolaiko <=
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Raimar Falke, 2002/04/10
- [Freeciv-Dev] Re: [RFC] Move cost map interface, Gregory Berkolaiko, 2002/04/11
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