[Freeciv-Dev] killstack patch for February 8th CVS
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This is Martin Olveyra's killstack patch minus his
enhanced combat system.
Adding killstack = 0 to game.ruleset changes a
successful attack on a stack of units from killing the
whole stack to only killing the immediate defender.
I guessed on the capability test, copying it from the
tech_cost_style stuff. I assumed (foolishly?) that the
capability string come from the ruleset files.
James
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killstack.patch
Description: killstack.patch
- [Freeciv-Dev] killstack patch for February 8th CVS,
James Christensen <=
[Freeciv-Dev] Re: killstack patch for February 8th CVS, Petr Baudis, 2002/02/18
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