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[Freeciv-Dev] killstack patch for February 8th CVS
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[Freeciv-Dev] killstack patch for February 8th CVS

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] killstack patch for February 8th CVS
From: James Christensen <jmlchristensen@xxxxxxxxx>
Date: Fri, 8 Feb 2002 14:04:12 -0800 (PST)

This is Martin Olveyra's killstack patch minus his
enhanced combat system. 

Adding killstack = 0 to game.ruleset changes a
successful attack on a stack of units from killing the
whole stack to only killing the immediate defender.

I guessed on the capability test, copying it from the
tech_cost_style stuff. I assumed (foolishly?) that the
capability string come from the ruleset files.

James

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Attachment: killstack.patch
Description: killstack.patch


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