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[Freeciv-Dev] Re: PATCH: map iteration (PR#1018)

[Freeciv-Dev] Re: PATCH: map iteration (PR#1018)

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To: Reinier Post <rp@xxxxxxxxxx>
Cc: Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: PATCH: map iteration (PR#1018)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 7 Nov 2001 14:34:58 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Wed, Nov 07, 2001 at 10:26:15AM +0100, Reinier Post wrote:
> On Tue, Nov 06, 2001 at 07:44:51PM -0500, Ross W. Wetmore wrote:
> > It was agreed in past discussions that showing tiles multiple times was
> > not only a problem in managing updates to all occurences, but was an
> > incredibly poor user interface design, and would be forbidden.
> I still disagree - I played with versiond of Freeciv that supported it,
> and it was not a problem.

AFAIK the current situation is a mix of the two cases. So I also vote
for implement the (easier) solution of only drawing a tile once. Such
code can then be upgraded to draw the tiles multiple times (with a
command line option for example).


 email: rf13@xxxxxxxxxxxxxxxxx
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