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To: Cameron Morland <cjmorland@xxxxxxxxxxxx>
Cc: <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Natural City Names
From: Karl-Ingo Friese <kif@xxxxxxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 6 Nov 2001 16:39:11 +0100 (CET)

Interesting idea. It wont affect gameplay that much - but somehow
I like it ;)

Ingo

On Tue, 6 Nov 2001, Cameron Morland wrote:

> [Apologies if this is sent twice.]
>
> I've improved my "natural city names" patch. This patch selects a city
> name which is appropriate considering the location of the city. It
> considers if the tile is a river or coastal, and permits terrain-specific
> names, like Springfield, Swan Hill, Inglewood, etc.
>
> This patch is in two parts. The "-code" includes all the code to implement
> this, and the "-data" includes a list of nations with city names sorted by
> catogory, to the best of my ability.
>
> The patch now supports all terrain types, as they are defined in
> terrain.ruleset.
>
> The patches are available at the following location:
>
> <www.eng.uwaterloo.ca/~cjmorlan/freeciv/natural_citynames-data.diff>
> <www.eng.uwaterloo.ca/~cjmorlan/freeciv/natural_citynames-code.diff>
>
>
>

-- 

Karl-Ingo Friese
kif@xxxxxxxxxxxxxxxxxxxxxxxxxx



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