[Freeciv-Dev] Re: Natural City Names
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On Tue, 6 Nov 2001, Cameron Morland wrote:
> I've improved my "natural city names" patch. This patch selects a city
> name which is appropriate considering the location of the city. It
> considers if the tile is a river or coastal, and permits terrain-specific
> names, like Springfield, Swan Hill, Inglewood, etc.
Interesting mechanic. I like it.
> The patch now supports all terrain types, as they are defined in
> terrain.ruleset.
Just make sure the patch doesn't break anything if terrain.ruleset
is changed.
Yours,
Per
(who is playing civ3, and misses freeciv's auto road building feature
already)
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