[Freeciv-Dev] Re: Natural City Names
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On Wed, Nov 07, 2001 at 01:00:24PM -0500, Cameron Morland wrote:
> La 2001-11-07, Raimar Falke skribis:
>
> > > The patches are available at the following location:
> > >
> > > <www.eng.uwaterloo.ca/~cjmorlan/freeciv/natural_citynames-data.diff>
> > > <www.eng.uwaterloo.ca/~cjmorlan/freeciv/natural_citynames-code.diff>
> >
> > Is this an offical submission for inclusion or more like a RFC? If it
> > is the first: can you resubmit if with the tracking system and can
> > people please comment on this?
>
> I believe that the code is robust, so I would like to submit it. The
> patches are attached, and I'm also sending it to bugs@freeciv. (I was
> having trouble sending to the list, so I'm not sure this will work.)
> diff -u -3 -p -r1.146 citytools.c
> --- server/citytools.c 2001/10/06 21:02:02 1.146
> +++ server/citytools.c 2001/11/04 13:53:11
> @@ -67,16 +67,59 @@ Returned pointer points into internal da
> buffer etc, and should be considered read-only (and not freed)
> by caller.
> *****************************************************************/
> -char *city_name_suggestion(struct player *pplayer)
> +char *city_name_suggestion(struct player *pplayer, int x, int y)
> {
> char **nptr;
> int i, j;
> static char tempname[MAX_LEN_NAME];
> + int type;
Change int to enum tile_terrain_type.
> + if(is_real_tile(x, y)) {
Make it an assert.
> + int type;
Same.
Does anybody have checked the rearrangement of the city names?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"> WHY?! Isn't it better to put $(shell cat cscope.files) on the list of
I only have a yellow belt in makefile kungfu. These fancy gnu make things
are relatively new to some of us..."
-- Mark Frazer to Vassilii Khachaturov in linux-kernel
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