[Freeciv-Dev] Dangerous danger2
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I was playing out a long game (yes, I was actually playing a game of
Freeciv) and I got a bunch of server spam:
Dangerous danger2 (%d) in %s. Beware of overflow.
Its from "ai/advmilitary.c" line 377 of 1101
int danger2 = 0; /* linear for walls */
<lots of stuff>
if (!igwall) danger2 += v * m / dist;
<lots of stuff>
if (!igwall) danger2 += v * m / dist;
<lots of stuff>
if (danger2 < 0 || danger2 > 1<<24) /* I hope never to see this! */
freelog(LOG_ERROR, "Dangerous danger2 (%d) in %s. Beware of overflow.",
danger2, pcity->name);
I didn't really research it much more than that (come on, I know better
than to go digging in the AI code). Anyone still alive that understands
this code?
Save game is available upon request.
--
Paul Zastoupil
- [Freeciv-Dev] Dangerous danger2,
Paul Zastoupil <=
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