[Freeciv-Dev] Re: Dangerous danger2
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On Fri, Oct 19, 2001 at 08:43:34PM +0200, Raimar Falke wrote:
> On Fri, Oct 19, 2001 at 09:54:46AM -0700, Paul Zastoupil wrote:
> > On Fri, Oct 19, 2001 at 09:22:31AM +0200, Raimar Falke wrote:
> > > On Thu, Oct 18, 2001 at 05:51:20PM -0700, Paul Zastoupil wrote:
> > > > I was playing out a long game (yes, I was actually playing a game of
> > > > Freeciv) and I got a bunch of server spam:
> > > > Dangerous danger2 (%d) in %s. Beware of overflow.
> > > >
> > > > Its from "ai/advmilitary.c" line 377 of 1101
> > > >
> > > > int danger2 = 0; /* linear for walls */
> > > > <lots of stuff>
> > > > if (!igwall) danger2 += v * m / dist;
> > > > <lots of stuff>
> > > > if (!igwall) danger2 += v * m / dist;
> > > > <lots of stuff>
> > > > if (danger2 < 0 || danger2 > 1<<24) /* I hope never to see this! */
> > > > freelog(LOG_ERROR, "Dangerous danger2 (%d) in %s. Beware of
> > > > overflow.",
> > > > danger2, pcity->name);
> > > >
> > > >
> > > > I didn't really research it much more than that (come on, I know better
> > > > than to go digging in the AI code). Anyone still alive that understands
> > > > this code?
> > >
> > > As it says it is a check for overflow.
> > >
> > > > Save game is available upon request.
> > >
> > > If it is reproduceable from the savegame, post it here or mail it to
> > > me.
> >
> > ftp://ftp.freeciv.org/freeciv/incoming/dangerous.gz
> >
> > Connect as Elros and start.
>
> It looks like you just have too many units. These 555 Mech. Inf. are
> just too much.
Yes, that could be :)
I had played the game for a while then set myself as AI to let it clean up
the map. I started making Mech Inf all over the place.
--
Paul Zastoupil
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